

Expect to blast away demons with pistols, SMGs, saw guns, riot guns, and, of course, his signature katana.

Lo Wang can carry his whole arsenal on him at all times, and he brings quite a varied one at that.
#Computer gaming world elliot chin shadow warrior review series
It was a controversial move, but with Shadow Warrior 3, Flying Wild Hog brings the series back to its roots with a classic shooter feel, focusing strictly on all manners of shooting the heads off of demons. In a controversial move, Shadow Warrior 2 changed the main formula by introducing looter shooter elements in the same vein as Borderlands or Destiny.

Blood, guts, and gore will splatter across your screen in the most cartoonishly absurd way possible. Shadow Warrior has always been a fun ride of frantic shooting mixed with cathartic slicing and dicing, and Shadow Warrior 3 is no exception. What Flying Wild Hog does manage to achieve is a good gameplay loop. You’re telling me that Wang has no mojo when I just killed a whole legion of demons with nothing but a sword? The only thing that kept me going was the next enemy or arena because the story definitely does very little as a driving force. Sure, Wang losing his mojo is a major driving force in the story, but it never felt like it had any consequence. Story beats come and go so quickly that you might get whiplash, and no character left any remarkable impression on me. Listening to Wang’s voice actor deliver a half-hearted “ahhhh” as he falls off the side of a cliff constantly epitomized how little effort was shown in this department. It doesn’t help that the only voice actor who seemed to really care about what was happening was Hoji, now returning from Shadow Warrior (2013). Most of them are bitter, hostile, and unappealing, which would be fine if eventually Shadow Warrior 3 didn’t make an attempt to give the story some emotional weight despite never doing anything to make these moments earned. Past the opening hour, though, Shadow Warrior 3’s storyline takes a nosedive.Ī critical failure in the storytelling is how little Shadow Warrior 3 compels you to feel anything about any of our characters. Wang is now a crestfallen hero that lost his mojo at the hands of a mighty dragon, and he is hell-bent on getting it back. Shadow Warrior 3 makes a great first impression with a flashy and exciting opening mission on top of a moving dragon, all the while splicing in prerendered cutscenes that felt remarkably high quality and well-directed. This is the closest to a Deadpool shooter that we’re going to get, is what I’ll say. The writing team at Flying Wild Hog are clear fans of the Marvel Cinematic Universe as often, the dialogue felt like it was ripped straight out of a Joss Whedon-esque Marvel movie. Get ready to listen to a myriad of pop culture references from the mouth of Wang because he simply does not stop.

Our foul-mouthed and offbeat main character, Lo Wang, returns sporting a new head of hair and is as quippy as ever. However, it appears that Shadow Warrior 3 winds up feeling a little too derivative and devoid of new ideas to stand proudly among its peers. With Flying Wild Hog once again at the helm of the shooter franchise, there was a lot of hope that this scrappy studio could continue to lead the charge on Lo Wang’s third outing. But who stood at the forefront of the “boomer shooter” explosion? None other than 2013’s Shadow Warrior reboot, that’s who. Titles such as Wolfenstein, Doom, and Quake have had some of their best entries and remasters to date. The past 10 years have been an absolute renaissance of the classic 90s single-player FPS.
